Studio One project to WAV

Drop a .song to get a WAV, or select a file — it opens in the studio, ready to export.

SONG · ZIP

How to get a WAV out of a Studio One project

You need audio out of a .song — a file to send a mixer, open in another DAW, or keep working on — and Studio One is not on the machine in front of you. The .song holds the arrangement; the recordings sit in the Media folder beside it, and the instruments are plugins that live on the computer the song was made on. The writing is what the file carries, and that is what gets played here and written to WAV — with the recordings when the folder comes too.

  1. Drop your .song: The song is read in your browser — nothing is uploaded to read it, and no account is needed. Have the song folder? Choose it instead, or drop a zip of it, and the recordings its audio tracks play come with it.
  2. It renders by itself: The studio opens on the arrangement and starts the WAV straight away. Each instrument track's parts are played by a stand-in picked from the track's name, rendered on our server from a General MIDI sound set; recordings from the folder play as recorded.
  3. Download the WAV: One file of the whole arrangement lands in your downloads. Your first three a month need no account; a free account gives you 120. For stems, 32-bit float or a loop range, use File → Export audio….

Questions about the Studio One project to WAV converter?

We have answers.

Can I convert a .song to WAV without Studio One?

Yes — drop it here. What you get is the arrangement played on stand-in instruments, plus the recordings when the song folder comes with it; not the mix Studio One makes with the song's own plugins.

Is it free? Do I need an account?

Your first three WAVs a month need no account. A free account raises that to 120 a month. The .song is read in your browser and the stand-in render runs on our server, so there is nothing to install.

What bit depth and sample rate is the WAV?

16-bit at 48 kHz when everything playing is a stand-in, 24-bit when your recordings are in the mix. File → Export audio… writes 16-bit, 24-bit or 32-bit float, at 44.1 or 48 kHz, for the tracks that carry audio.

My song is mostly audio — will that work?

With the song folder, yes: drop the folder (the .song with its Media folder), or a zip of it, and every audio event plays from your copy. With the .song alone, audio tracks have nothing to play, and the studio tells you how many are missing.

How long can the song be?

Up to 20 minutes and 40,000 notes for the stand-in render.

How do I export a WAV from Studio One itself?

Song → Export Mixdown, choose Wave as the format, the resolution and sample rate, and press OK. That renders with the song's own plugins, so it only sounds right on a machine that has every one of them.

Try our free Studio One project to WAV converter

  • What a .song stores, and what sits beside it

    Open a .song and it is a zip of XML: the tempo and meter maps, the track list, each instrument part's notes in a small binary file, the console with every insert and send, and the path of every audio file — in the Media folder beside the song. The audio is a set of references outward; the plugins are references further out still, to Presence or Mai Tai or a VST on the machine that made it. What can be lifted out of the file alone is the music as written; the recordings come when their folder does; the sound of the instruments has to be made fresh.

  • Bit depth, and why it depends on what is playing

    When every track is a stand-in, the WAV comes from our server at 16-bit, 48 kHz. The General MIDI samples doing the playing are 16-bit themselves, so a deeper file would only carry zeros below them. When your recordings are in the mix — the song folder brought them — the file is written in your browser at 24-bit instead, because those files may hold detail a 16-bit file would round away. Stereo 24-bit at 48 kHz runs about 17 MB a minute, so four minutes lands near 70 MB.

  • Stems, and what each file holds

    File → Export audio… → Stems writes one WAV per track that has audio — a recording from the song folder, or a track you have played on a modelled instrument in Sources — in one zip, every file starting at the same timeline zero. A stand-in track is in the mix, not in the zip. Inserts, sends, buses and automation are not rendered either way.